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Fifa 11 patch 3.0.1
Fifa 11 patch 3.0.1






fifa 11 patch 3.0.1
  1. Fifa 11 patch 3.0.1 full#
  2. Fifa 11 patch 3.0.1 free#

  • Running inaccuracy changed from 1.5 > 2.1.
  • Running inaccuracy changed from 2.0 > 2.5.
  • Walking inaccuracy changed from 1.3 > 2.0.
  • Weapon Deadzones changed from 30% > 27.5%.
  • Bullet tagging changed from 75% slow > 72.5% slow.
  • Outer edges of Viper’s acid patch form faster to ensure it is lethal if an enemy sits in the entire duration.
  • Audio attenuation when cast reduced 3250 > 1250.
  • Fifa 11 patch 3.0.1 free#

    Guiding Light’s projectile now goes around corners tighter when free flying and is more responsive to guiding.Skye no longer needs to re-equip to trigger her flash.Charges are now replenished on a 40-second cooldown.Max concussion duration increased 3 > 4.Ultimate points required increased 7 > 8.Width of all explosions increased to 2300, which was the previous width of the final explosion.Unuequip time after firing decreased 1.1 >.Now explodes 3 times with each blast dealing 60 damage with no fall off, blasts are.Unequip time after firing decreased 1 >.Telegraph windup time decreased 1.3 > 1.

    Fifa 11 patch 3.0.1 full#

    Full charge time decreased 1.5 > 1 second.Granted signature charges decreased 2 > 1.This representation does not animate so it will not provide additional info on the status of the Spike.

    fifa 11 patch 3.0.1

  • On Attack, Astra can now see the Spike’s location in Astral form.
  • When the barriers drop, her Stars charge for 1.4 seconds before becoming active and usable.
  • Stars are now inactive when placed during the buy phase.
  • Visibility returns faster during the fadeout period of all flashes.
  • Charges gained from cooldowns are now always temporary.
  • For example, if you have a two charge signature ability and you end the round with one charge remaining, you will not gain an additional charge.
  • fifa 11 patch 3.0.1

    Signature abilities now only provide a minimum of one charge per round instead of accumulating a charge every round.With guns being cheaper and abilities being more expensive, players will have to choose between the two, and the firepower will likely reign supreme - even with the run-and-gun nerfs. However, ultimately the changes mean there’ll be more focus on gunplay and less on abilities. Riot Games Jett is getting kneecapped hard in Valorant Episode 3.Īll the other Duelists were also impacted in some way as Riot tries to influence the meta and push players further towards Sentinels and Controllers.








    Fifa 11 patch 3.0.1